Tag: gaming

  • Nearly 90% of Win Games Run on Linux

    Nearly 90% of Win Games Run on Linux

    Nearly 90% of Windows Games now run on Linux, latest data shows — as Windows 10 dies, gaming on Linux is more viable than ever. The viability of Linux as a gaming platform has come on leaps and bounds in recent years due to the sterling work of WINE and Proton developers, among others, and…

  • Proton Could Make Gamers Switch

    Proton Could Make Gamers Switch

    I’m a gamer, and games are the only reason I’m still on Windows. I use a Mac for most of my day-to-day work, my servers have used Linux for years, and I frequently use WSL even on Windows when doing development work or interacting with my servers. Years and years ago, I’d tried to switch…

  • Happy 3 Years Old, Steam Deck!

    Happy 3 Years Old, Steam Deck!

    Happy three years to the Steam Deck – the Linux gaming machine that changed everything! It’s been three years today since Valve released the Steam Deck. Not only has Valve shown how incredible Linux actually can be as a gaming platform, but they really kicked the industry into gear on PC gaming handhelds. What a…

  • Linux 6.13 launches this January 19

    Linux 6.13 launches this January 19

    Written by Michael Larabel in Linux Kernel on 16 January 2025The Most Exciting Kernel Optimizations, New Hardware Support & Other Linux 6.13 Features! With Linus Torvalds expected to release Linux 6.13 stable this coming Sunday, 19 January, here’s a reminder about the most exciting features, performance optimizations, and new hardware support arriving for this first…

  • NTSYNC Driver Ready for Linux 6.14

    NTSYNC Driver Ready for Linux 6.14

    Written by Michael Larabel, January 12. Set to make the upcoming Linux 6.14 kernel cycle even more exciting is that it looks like the completed NTSYNC driver will be ready for merging. The NTSYNC driver enhances Wine / Proton (Steam Play) gaming by better matching the Windows NT synchronization primitives to allow for better gaming…

  • New Blender Introduces Vulkan Backend

    New Blender Introduces Vulkan Backend

    Author: by Marius Nestor The new Blender 4.3 Open-Source 3D Graphics App Introduces Experimental Vulkan Backend. This release also introduces multi-pass compositing support for EEVEE, ardware-accelerated ray-tracing on Linux, and much more. The Blender Foundation announced today the release and general availability of Blender 4.3 as a major update to this powerful, free, cross-platform, and…